gothic 1 remake lockpicking · A/D solver

Gothic 1 Remake Lockpicking Guide

Use this Gothic 1 Remake lockpicking guide when a lock shows moving plates, seven pin positions, and A/D controls. Map safely, then follow exact key steps.

A/D-first output

Results say exactly which in-game key to press: A or D.

Guided Mapping

Enter before and after pin positions; the tool detects Same and Opposite links.

Plate image reference

Use the image to match Plate 1, Plate 2, and the rest correctly.

No-mod workflow

Runs locally in your browser. No game files, save edits, or account.

Gothic 1 Remake lockpicking

This page focuses on Gothic 1 Remake lockpicking for the remake's moving-plate mechanic. Use it when the lock shows plates, seven positions, and A/D input instead of an old fixed combination.

If you mean the original Gothic 1 rather than the remake, mechanics and fixed combinations may differ.

Start here

New to Gothic Remake lockpicking? Follow these four steps.

  1. Count the plates and pick that number in step 1.
  2. Set each current pin position (1-7, where 4 is the center target).
  3. Test the suggested A or D key on one plate, then enter the after positions.
  4. Repeat for every plate, then press Solve.

Loads a solvable 5-plate example so you can see the A/D output right away.

In-game controls

  • A = move the selected plate left
  • D = move the selected plate right
  • W / S = select another plate
  • Save before each mapping test

We show keys, not visual pin direction.

0 Plate numbering reference

Default Gothic Remake plate numbering: Plate 1 is outer and closest to the lockpick, then count inward to Plate 5.
A. Default orderPlate 1 = outer / closest to the lockpick. Count inward.
Default: Plate 1 = outer / closest to the lockpick. Higher plate numbers go inward.

Reverse Plate Numbering switches the image and plate labels to match references that start from the inner/back plate. Click again to return to the default outer-to-inner order.

1 What do you see?

Supports 3–7 plates. Most Gothic Remake lockpicking puzzles appear to use 4–7. Each plate has 7 pin positions; position 4 is the center target.

Default path: use Guided Mapping below. If you already know the lock matrix, open Advanced settings and switch to Expert Matrix.

Advanced settings

Already know Same, Opp., or Gone for each plate? Switch to Expert Matrix.

2 Current pin positions

Click each plate's current pin position from 1 to 7. Position 4 is the center target. The UI uses 1–7; the algorithm internally converts them to -3..+3.

3 Guided Mapping

Follow the current plate only: save or reload, press one A/D key once, record the after positions, then map that plate.

Plate 1 of 5 · 0/5 mapped
Test Plate 1: press D once in game

3A. Test one plate

    3B. After one key press

    Enter what the lock looks like after that single key press. Do not solve yet; this only maps one row.

    5 Safe A/D solution

    When every plate is mapped, solve produces the in-game A/D sequence. Copy the steps or create a share link for Discord, Reddit, Steam, or a friend.

    Enter lock data, map every plate row, then press Solve.

    How Gothic 1 Remake lockpicking maps to the solver

    Use the plate view

    Start with what you can see: plate count and pin positions. The solver uses UI positions 1-7 and internally converts them to a safe search model.

    Avoid old Gothic 1 assumptions

    Do not assume every Gothic 1 guide applies to Gothic 1 Remake. Use this tool when the puzzle shows moving plates and A/D input rather than a fixed left/right combination list.

    Built for Gothic 1 Remake searches

    This page is a focused entry point for Gothic 1 Remake lockpick solver and Gothic 1 Remake lockpicking guide searches. It does not promise a fixed answer for every named chest; it gives a process and solver for the lock state in front of you.

    Common Gothic 1 Remake lockpicking mistakes

    • Reversing the plate numbering, so plate 1 and plate 7 are swapped.
    • Mixing up the visual pin direction with the A/D key direction.
    • Testing both A and D when one safe key test per plate is enough.
    • Forgetting to reload before mapping the next plate.
    • Typing Same/Opposite by hand when Guided Mapping can detect it.

    FAQ

    Do I need to test both A and D for each plate?

    No. One safe key test is enough for each plate. If the recommended key is unsafe at an edge, reload and test the opposite key for that same plate.

    Is Gothic 1 Remake lockpicking the same as the original Gothic 1?

    No. The original Gothic 1 used a fixed left/right letter combination per lock. The Remake uses moving plates with seven pin positions, so this solver targets the Remake mechanic, not the old combination locks.

    Does this solver work for the original Gothic 1?

    It is built for the Remake's plate puzzle. The original game's letter-combination locks do not use moving plates, so they are out of scope.

    Why use a solver for Gothic 1 Remake locks?

    The Remake's coupled plates make guessing risky. Guided Mapping detects the links from your before and after positions, so you avoid broken picks.

    What do Same, Opp., and Gone mean?

    Same means the affected plate follows the same key effect. Opp. means it moves the opposite way. Gone marks a removed link and is treated as no effect.

    Quick checklist: gothic 1 remake lockpicking

    Use these gothic 1 remake lockpicking checks when the Remake lock uses moving plates instead of an old fixed combination.

    • gothic 1 remake lockpicking setup.
    • gothic 1 remake lockpicking plate count.
    • gothic 1 remake lockpicking position check.
    • gothic 1 remake lockpicking safe mapping.
    • gothic 1 remake lockpicking A/D sequence.
    • gothic 1 remake lockpicking edge-safe route.
    • gothic 1 remake lockpicking guided workflow.
    • gothic 1 remake lockpicking solver input.
    • gothic 1 remake lockpicking solver output.
    • gothic 1 remake lockpicking chest attempt.
    • gothic 1 remake lockpicking door attempt.
    • gothic 1 remake lockpicking gate attempt.
    • gothic 1 remake lockpicking reset step.
    • gothic 1 remake lockpicking reload step.
    • gothic 1 remake lockpicking numbering check.
    • gothic 1 remake lockpicking outer plate.
    • gothic 1 remake lockpicking inner plate.
    • gothic 1 remake lockpicking current positions.
    • gothic 1 remake lockpicking after positions.
    • gothic 1 remake lockpicking Same relation.
    • gothic 1 remake lockpicking Opp relation.
    • gothic 1 remake lockpicking Gone relation.
    • gothic 1 remake lockpicking share link.
    • gothic 1 remake lockpicking copy steps.
    • gothic 1 remake lockpicking no-mod path.
    • gothic 1 remake lockpicking beginner path.
    • gothic 1 remake lockpicking mistake check.
    • gothic 1 remake lockpicking final solve.
    • gothic 1 remake lockpicking quick retry.
    • gothic 1 remake lockpicking safe test.

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